The Humans ENGLISH (GENESIS)


The Humans es un juego de rompecabezas publicado y lanzado por GameTek en 1992. El objetivo de Los Humanos varía según el nivel, pero
suele llevar al menos uno de los humanos controlados por los jugadores al área final designada, marcada con un azulejo rojo. Para ello, el jugador debe aprovechar la habilidad de los humanos para construir una escalera humana y utilizar herramientas, como lanzas , antorchas , ruedas , cuerdas , en los últimos niveles, un brujo .
The Humans fue lanzado para muchas consolas diferentes, con las versiones de Jaguar y Lynx , publicado por Atari , titulado Evolution: Dino Dudes y Dinolympics respectivamente. [2] Se han lanzado dos secuelas: The Humans 2: The Jurassic Levels para Amiga y PC, y The Humans III: Evolution-Lost in Time ... para Amiga (AGA) y PC. [3] En 2009, se volvió a publicar para Windows bajo el nombre de The Humans: Meet the Ancestors! [4] Tras su lanzamiento, The Humans fue recibido muy bien, elogiado por su originalidad y gráficos decentes y música. [5]


Los Humanos es un juego de rompecabezas cuyo objetivo es manipular el número dado de seres humanos, aprovechando las habilidades y herramientas, para alcanzar el objetivo del nivel, generalmente consistente en encontrar una determinada herramienta, matar cierto número de dinosaurios, o traer al menos una Humano hasta el punto final, marcado por una teja roja conspicua. Cada nivel es independiente de la siguiente, cada uno con sus propias herramientas, objetivo y número establecido de humanos permitidos por nivel. Las únicas cosas que llevan de nivel a nivel son el número total de humanos en la tribu del jugador y la puntuación total del jugador. [6]
El jugador controla a un humano a la vez, y puede cambiar entre cualquier humano en cualquier momento. Con el fin de completar un nivel, a menudo es necesario el uso de ciertas herramientas o habilidades, como el apilamiento para alcanzar una repisa alta. Por ejemplo, la lanza, una herramienta obtenida en el primer nivel del juego, puede ser lanzada a través de las lagunas a otros humanos, usada para saltar obstáculos, lanzada para matar a dinosaurios u otros enemigos, o blandida para retener a los dinosaurios temporalmente.

JUGAR:




The Humans is a puzzle game published and released by GameTek in 1992. The goal of The Humans varies per level, but is usually to bring at least one of the player-controlled humans to the designated end area, marked by a red tile. To do this, the player must take advantage of the humans' ability to build a human ladder and use tools, such as spears, torches, wheels, ropes, in later levels, a witch doctor.[1] The Humans was released for many different consoles, with the Jaguar and Lynx versions, published by Atari, titled Evolution: Dino Dudes and Dinolympics respectively.[2] Two sequels have been released: The Humans 2: The Jurassic Levels for Amiga and PC, and The Humans III: Evolution—Lost in Time... for Amiga (AGA) and PC.[3] In 2009, it was rereleased for Windows under the name The Humans: Meet the Ancestors![4] Upon its release, The Humans was received very well, praised for its originality and decent graphics and music. The Humans is a puzzle game whose objective is to manipulate the given number of humans, taking advantage of abilities and tools, to achieve the level's goal, usually consisting of finding a certain tool, killing a certain number of dinosaurs, or bringing at least one human to the end point, marked by a conspicuous red tile. Each level is independent of the next, each with its own tools, goal, and set number of humans allowed per level. The only things that carry from level to level are the total number of humans in the player's tribe and the player's total score.[6] The player controls one human at a time, and may switch between any human at any time. In order to complete a level, it is often necessary to use certain tools or abilities, such as stacking to reach a high ledge. For instance, the spear, a tool obtained in the first level of the game, may be thrown across gaps to other humans, used to jump chasms, thrown to kill dinosaurs or other enemies, or brandished to hold off dinosaurs temporarily. Certain levels also feature NPC's, like the pterodactyl that can be ridden in order to reach otherwise unreachable platforms, that cannot be controlled, but can be used to the player's advantage. Several forms of enemy appear and can range from dinosaurs that eat a human if he is unarmed and within its walking range to spear-wielding members of enemy tribes.[6] There can be up to eight controllable humans in a level, though some levels only allow as few as three. Though there is a preset number of humans allowed per level, there is no limit to how many humans are in the player's tribe. If a human dies, he is replaced by one from the tribe as long as there are humans there to replace him. During the course of the game, the player is given chances to rescue other humans and add them to his tribe. If there are fewer humans in the player's tribe than the minimum required number for any given level, the game will end in a game over. Each level, however, has a password that can be used to jump to that particular level from the beginning of the game.

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